Explore the dangerous Wilderness, befriend the enigmatic Bob the Cat, and face the hedonistic King Black Dragon in this gameplay expansion for RuneScape Kingdoms: Shadow of Elvarg.
What’s the Story?
Deep in the dangerous wasteland to the north east — the place they call the Wilderness — lies the lair of the King Black Dragon. A fearsome, three-headed beast infamous for dealing burning, freezing, electrifying, poisonous death to unfortunate adventurers. But lucky for you, Bob the Cat is here to lend a helping paw! Still, you may want to say a prayer before taking this quest on…
What it Adds to Your Game
The King Black Dragon expansion grows your RuneScape Kingdoms universe with an infamous new boss to face, Bob the Cat to meet, Prayer skill to master, Wilderness location to explore, and a whole new campaign, A Cat’s Tale of Triple Trouble, that will test your dragon-slaying mettle!
It’s packed with new side quests, vault cards, and events, plus new items to discover, craft, and equip on your path to victory.
Please note, you’ll need a copy of RuneScape Kingdoms: Shadow of Elvarg to use this expansion.
Don’t get too distracted, though: The exploration phase has set quests you’ll need to complete to keep your group moving forward. Spend too long gathering cabbages or engaging in goblin diplomacy, and the escalation track will rise, making the world around you more dangerous until you finally take on the boss…
…in the boss phase! Here, you’ll zoom in for face-to-face fights on dedicated game boards that bring the bosses — and their environments — to life!
The story woven through the campaigns will immerse you in the fantasy world of RuneScape, while the optional side quests, exploration decks, vault deck, and event deck will change your experience each time you play. And because it’s an open world, you can play your way!
Even your adventurer starts as a blank slate. There are no fixed classes in this game! You choose what skills to max and what gear to craft. Use those skills and gear to pass tests and complete quests to help your group win the day, then take what you’ve learned and earned on to the next campaign. Gain XP (even when you fail!) and rewards, and level up to earn your all-important cape!
But it’s not all capes and capers. At the end of every campaign waits a boss that’ll take all the skills of your group — yes, even cooking — to defeat. Pulled into face-to-face combat on unfamiliar terrain, your group’s shared health pool is all that stands between you and Death (and he wouldn’t be pleased to see you!). Roll the dice on your melee, defence, and magic to strike, protect yourself, and push the boss back. Use your wits to plan ahead and influence the flow of combat to throw the boss off balance. And don’t expect them to take your onslaught lying down. They, too, have ways to keep you on your toes…